A little about me...

I’m a game developer who wears a lot of hats! Writing and implementing narrative content, building UI, and designing progression puzzles. This site collects my shipped work and in-progress projects with short breakdowns, screenshots, and gameplay clips.

Role: Story Boarder and Animator

Tools: Adobe After Effects, RPG Maker MV

  • Created story boards for finale cutscenes that could change based on player choices

  • Directed artists to create assets for motion comic, then animated comic in After Effects and integrated into RPGMaker MV

  • Designed and implemented 10 steam achievements end to end.

Game Status: Released

Role: Lead Writer, UI Implementation, Game Designer

Tools: RPGMaker MV, JavaScript, Adobe Photoshop

  • Wrote game’s narrative and implemented it in engine, including optional dialogue and dialogue choices

  • Implemented UI elements, designed and iterated puzzles

  • Fixed various bugs and implemented polish passes.

Game Status: Releasing Early 2026

Skills at a Glance:

  • Engines: Godot 4.x (GDScript), RPGMaker MV + MZ (JavaScript + Eventing)

  • Tools: Adobe Photoshop, After Effects, Media Encoder

  • Skills: Narrative design, puzzle design, scripting and implementation