A little about me...
I’m a game developer who wears a lot of hats! Writing and implementing narrative content, building UI, and designing progression puzzles. This site collects my shipped work and in-progress projects with short breakdowns, screenshots, and gameplay clips.
Role: Story Boarder and Animator
Tools: Adobe After Effects, RPG Maker MV
Created story boards for finale cutscenes that could change based on player choices
Directed artists to create assets for motion comic, then animated comic in After Effects and integrated into RPGMaker MV
Designed and implemented 10 steam achievements end to end.
Game Status: Released
Role: Lead Writer, UI Implementation, Game Designer
Tools: RPGMaker MV, JavaScript, Adobe Photoshop
Wrote game’s narrative and implemented it in engine, including optional dialogue and dialogue choices
Implemented UI elements, designed and iterated puzzles
Fixed various bugs and implemented polish passes.
Game Status: Releasing Early 2026
Skills at a Glance:
Engines: Godot 4.x (GDScript), RPGMaker MV + MZ (JavaScript + Eventing)
Tools: Adobe Photoshop, After Effects, Media Encoder
Skills: Narrative design, puzzle design, scripting and implementation